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STARWARS Episode VIII - The Last Jedi

Walt Disney Studios

Director: Rian Johnson
VFX Supervisors: Ben Morris / Eddie Pasquarello

Year: 2017

Crait Resistance Base

Crait Resistance Base

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Crait Resistance Base

Crait Resistance Base

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Crait Resistance Base

Crait Resistance Base

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Crait Resistance Base

Crait Resistance Base

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Crait Resistance Base

Crait Resistance Base

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Crait Resistance Base

Crait Resistance Base

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Crait Resistance Base

Crait Resistance Base

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Crait Resistance Base

Crait Resistance Base

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing,

Crait Resistance Base

Crait Resistance Base

Crait Resistance Base

Crait Resistance Base

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Crait Resistance Base

Crait Resistance Base

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Crait Resistance Base

Crait Resistance Base

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Crait Battle

Crait Battle

CG trenches (3DSMax / Vray / Nuke)

Crait Battle

Crait Battle

CG Door - Colaboration (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Crait Battle

Crait Battle

CG trenches (3DSMax / Vray / Nuke)

Crait Battle

Crait Battle

CG Ground (3DSMax / Vray / Nuke)

Final Duel

Final Duel

CG Ground - Colaboration (3DSMax / Vray / Nuke)

Final Duel

Final Duel

CG Ground - Colaboration (3DSMax / Vray / Nuke)

Crait Escape

Crait Escape

CG Fliying Rocks Shader (3DSMax / Vray / Nuke)

ROGUE ONE - A Starwars Story

Walt Disney Studios

Director: Gareth Edwards
VFX Supervisors: John Knoll / Mohen Leo

Year: 2016

Raddus's Cockpit

Raddus's Cockpit

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Raddus's Cockpit

Raddus's Cockpit

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Raddus's Cockpit

Raddus's Cockpit

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Raddus's Cockpit

Raddus's Cockpit

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Raddus's Cockpit

Raddus's Cockpit

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Raddus's Cockpit

Raddus's Cockpit

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Raddus's Cockpit

Raddus's Cockpit

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Raddus's Cockpit

Raddus's Cockpit

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Raddus's Cockpit

Raddus's Cockpit

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Raddus's Cockpit

Raddus's Cockpit

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Raddus's Cockpit

Raddus's Cockpit

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Raddus's Cockpit

Raddus's Cockpit

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Raddus's Cockpit

Raddus's Cockpit

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Raddus's Cockpit

Raddus's Cockpit

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Raddus's Cockpit

Raddus's Cockpit

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Raddus's Cockpit

Raddus's Cockpit

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Raddus's Cockpit

Raddus's Cockpit

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Raddus's Cockpit

Raddus's Cockpit

CG Small cockpit (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Vader's Lair

Vader's Lair

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Vader's Lair

Vader's Lair

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Vader's Lair

Vader's Lair

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Scarif Battle

Scarif Battle

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

K-2SO died

K-2SO died

CG ground

Vader's Chamber (Trailer Version)

Vader's Chamber (Trailer Version)

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

DEEPWATER HORIZON

Summit Entertainment

Director: Peter Berg
VFX Supervisor: Craig Hammack

Year: 2016

Set Extension

Set Extension

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Set Extension

Set Extension

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Set Extension

Set Extension

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Set Extension

Set Extension

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Set Extension

Set Extension

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Set Extension

Set Extension

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Set Extension

Set Extension

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Underwater

Underwater

Lighting and shading

Oil Platform On fire

Oil Platform On fire

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Oil Platform On fire

Oil Platform On fire

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Oil Platform On fire

Oil Platform On fire

CG Environment (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Oil Platform On fire

Oil Platform On fire

CG water

Oil Platform On fire

Oil Platform On fire

CG water

Oil Platform On fire

Oil Platform On fire

CG water

Oil Platform On fire

Oil Platform On fire

Lighting

AVENGERS - Age of Ultron

Walt Disney Studios / Marvel Studios

Director: Joss Whedon
VFX Supervisor: Ben Snow

Year: 2015

Avenger's Tower

Avenger's Tower

CG Environment (3DSMax / Vray / Nuke) - Lighting / Shading / Render / Projections.

Avenger's Tower

Avenger's Tower

CG Environment (3DSMax / Vray / Nuke) - Lighting / Shading / Render / Projections.

Avenger's Tower

Avenger's Tower

CG Environment (3DSMax / Vray / Nuke) - Lighting / Shading / Render / Projections.

Avenger's Tower

Avenger's Tower

CG Environment (3DSMax / Vray / Nuke) - Lighting / Shading / Render / Projections.

Avenger's Tower

Avenger's Tower

CG Environment (3DSMax / Vray / Nuke) - Lighting / Shading / Render / Projections.

Avenger's Tower

Avenger's Tower

CG Environment (3DSMax / Vray / Nuke) - Lighting / Shading / Render / Projections.

Avenger's Tower

Avenger's Tower

CG Environment (3DSMax / Vray / Nuke) - Lighting / Shading / Render / Projections.

Avenger's Tower

Avenger's Tower

CG Environment (3DSMax / Vray / Nuke) - Lighting / Shading / Render / Projections.

Final Battle

Final Battle

CG Environment (3DSMax / Vray / Nuke) - Lighting / Shading / Render / Projections.

Final Battle

Final Battle

CG Environment (3DSMax / Vray / Nuke) - Lighting / Shading / Render / Projections.

Final Battle

Final Battle

CG Environment (3DSMax / Vray / Nuke) - Lighting / Shading / Render / Projections.

Final Battle

Final Battle

CG Environment (3DSMax / Vray / Nuke) - Lighting / Shading / Render / Projections.

LUCY

EuropaCorp

Director: Luc Besson
VFX Supervisor: Richard Bluff

Year: 2014

Jurassic Swamp

Jurassic Swamp

CG Environment (3DSMax / Vray / Nuke) - Lighting / Shading / Render / Scene Assembly.

TRANSFORMERS - Age of Extiction

Paramount Pictures

Director: Michael Bay
VFX Supervisor: Scott Farrar / Jeff White

Year: 2014

Mother Ship

Mother Ship

CG Environment : Some extra modeling.

Mother Ship

Mother Ship

CG Environment : Some extra modeling on the walls.

TOMORROWLAND

Walt Disney Pictures

Director: Brad Bird
VFX Supervisor: Craig Hammack

Year: 2015

Tomorrowland

Tomorrowland

CG Environment: Some extra modelling in few buildings

WARCRAFT - The Beginning

Legendary Pictures / Blizzard

Director: Duncan Jones
VFX Supervisors: Jeff White / Jason Smith

Year: 2016

Dalaran

Dalaran

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing.

CAPTAIN AMERICA - The Winter Soldier

Disney / Marvel Studios

Director: Anthony Russo / Joe Russo
VFX Supervisors: Russel Earl

Year: 2014

Triskelion

Triskelion

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Triskelion

Triskelion

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Triskelion

Triskelion

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Triskelion

Triskelion

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Triskelion

Triskelion

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Triskelion

Triskelion

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Triskelion

Triskelion

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Triskelion

Triskelion

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Triskelion

Triskelion

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Triskelion

Triskelion

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Triskelion

Triskelion

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Triskelion

Triskelion

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Triskelion

Triskelion

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Triskelion

Triskelion

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Triskelion

Triskelion

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Triskelion

Triskelion

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

THE LONE RANGER

Disney

Director: Gore Verbinski
VFX Supervisors: Tim Alexander

Year: 2013

Lone Ranger

Lone Ranger

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Lone Ranger

Lone Ranger

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Lone Ranger

Lone Ranger

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Lone Ranger

Lone Ranger

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Lone Ranger

Lone Ranger

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Lone Ranger

Lone Ranger

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

PACIFIC RIM

Disney

Director: Guillermo del Toro

VFX Supervisors: John Knoll

Year: 2013

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Final_Battle

Final_Battle

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Opening Sequence

Opening Sequence

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Opening Sequence

Opening Sequence

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

CLOUD ATLAS

Cloud Atlas Production

Directors: Lana Wachowski / Lilly Wachowski

VFX Supervisor: Russell Earl

Year: 2012

NeoSeoul Escape

NeoSeoul Escape

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

NeoSeoul Escape

NeoSeoul Escape

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

NeoSeoul Escape

NeoSeoul Escape

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

NeoSeoul Escape

NeoSeoul Escape

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

NeoSeoul Escape

NeoSeoul Escape

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

NeoSeoul Escape

NeoSeoul Escape

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

NeoSeoul Escape

NeoSeoul Escape

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

NeoSeoul Escape

NeoSeoul Escape

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

THE AVENGERS

Paramont Pictures / Marvel Studios

Director: Jos Whedon

VFX Supervisor: Russell Earl

Year: 2012

avengers_v01
avengers_v02
avengers_v05
avengers_v04
avengers_v03
avengers_v06

RED TAILS

Lucasfilm

Directors: George Lucas / Anthony Hemingway

VFX Supervisor: Craig Hammack

Year: 2012

German Airfield

German Airfield

Environment matte painting

TRANSFORMERS - Dark of the Moon

Paramount Pictures

Director: Michael Bay

VFX Supervisors: Scott Farrar / Jeff White

Year: 2011

Cybertron

Cybertron

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Cybertron

Cybertron

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Cybertron

Cybertron

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Cybertron

Cybertron

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Cybertron

Cybertron

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Cybertron

Cybertron

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Cybertron

Cybertron

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Cybertron

Cybertron

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Cybertron

Cybertron

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Cybertron

Cybertron

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.uring / Render / Scene Assembly.

Cybertron

Cybertron

CG Environment. (3DSMax / Vray / Nuke) - Modeling / Lighting / Texturing / Render / Scene Assembly.

Battle of Chicago

Battle of Chicago

Destruction Matte Painting projections.

Battle of Chicago

Battle of Chicago

Destruction Matte Painting projections.

Moon

Moon

Background Matte Painting

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